Nathan Petrie's profile

Computing Arts; Street Art Project.

Computing Arts:
 Street Art.
Before any 3D project, I did this before them. This project was aimed at creating art that could be placed on the street like a few artists which have we had already which we researched and gathered photos of for inspiration and references.
For my piece of Art, I went with a polygon looking art. Which I certainly enjoyed making. I used a deer image I found online and begun my process of creating it and the background it will be featured in. The software I used for this was Adobe Illustrator and it did take awhile to eventually complete these examples above as shown.
Once I completed the examples I then picked the one I liked the most for the final. I then used Photoshop and transformed the art onto a wall which I took a picture of for this project. I used perspective mode in the transform mode to make it look like the art is actually on the wall and applied a opacity and brightness and contrast layers to further enhance the art onto the wall.
However I wasn't done there I also made one featuring my robots which was created via the use of Vector Graphics. Once I got my robots as I wanted them, I re-did the steps I did for the Deer one and applied them to this one as well. Utilising Adobe Illustrator and Photoshop to get these to work perfectly.
Computing Arts; Street Art Project.
Published:

Computing Arts; Street Art Project.

Published: